![]() That's a thing to keep in mind during the gameplay. But not only Aiden is infected, everyone in the city is infected. KJ: I don't want to talk in detail about that right now. Does that have an impact on gameplay at all? Players will still use the current generation consoles so the market is going to be as big as it is right now. There’s going to be many consoles out there that will still need support. KJ: There are many consoles out there with the current generation so we believe that they are not going to be scraped just after the release of the new generation of consoles. Will the release of next gen consoles less than a year after the game's launch impact post launch support at all? TF: Dying Light 2 is releasing in Spring 2020 just months before next generation consoles such as Project Scarlett will likely arrive. We, right now, can confirm that we are going to support it for years. So we knew that we wanted to create a second part, but we also wanted to support those players that bought the original game with extra content, additional missions, additional maps, additional weapons. is something the community wanted from us to get more content, more adventures in the original. Kornel Jaskula: We always, from the very beginning, wanted to go into a second one. ![]() Did Techland always want to make a sequel to Dying Light or did you just focus on supporting that game before moving onto a sequel? Tomas Franzese: Dying Light was supported well for years after its initial launch. ![]() Interview with Techland Producer Kornel Jaskula: At the end, two questions DualShockers asked Dying Light 2 Lead Designer Tymon Smektała in a general Q&A session following the hands-off demo are also included.ĭying Light 2 releases for PC, PS4, and Xbox One in Spring 2020. ![]() Over the course of our discussion, Kornel Jaskula and I cover plans for Dying Light 2's post launch support, his thoughts as a developer on Google Stadia, how the zombies of Dying Light 2 stay scary in the ever competitive zombie game scene, how much Techland guides the player when it comes to in-game choices, and more. Right after the game shot up to being one of my most anticipated titles of 2019 during that presentation, I was able to sit down with Kornel Jaskula, a Producer over at Techland, in order to learn more about the project. While I was only a moderate fan of the series beforehand, the insane amount of polish, fun gameplay, and emotional story I saw in my behind closed doors presentation floored me. The biggest surprise of E3 2019 and my favorite game of the show was Dying Light 2 from Techland. ![]()
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