![]() Beneath the usual post-apocalyptic trappings, Atom RPG is a game of Cosmic Horror. One of the biggest, yet most subtle differences is theme. ![]() There are maybe four or five variations, but since they mainly exist to resupply you on the road, that’s forgivable. One exception are the random encounters with caravaneers and scavengers. There is a ridiculous amount of dialogue and character description written and you have to speak with a lot of npcs before you start running into duplication. There is very little slang, but the turns of phrases the npcs use feel authentic to me. I’m not sure how much is deliberately written to give the feel of speaking in Russian and how much is poor translation, but overall I liked it. Whether you enjoy the dialogue may depend on your familiarity with Russian culture. Towns are in various stages of rebuilding and you can often tell how well a village or farm is doing by its condition. Some are still traumatized by the devastation while others bear it stoically. Most of the npcs will tell you what their careers were before the bombs fell. For the people of the Soviet Wasteland, the apocalypse occurred only 19 years ago. Besides the Russian setting and atmosphere, there’s the matter of time. Scratch that surface though and there are some significant style differences. On the surface, Atom RPG appears to be a clone of Fallout. The game is definitely intended for someone who has played through either Fallout 1 or 2. There are a few placed erratically around the UI, but for the most part the player will have to click on a button in order to figure out its purpose. Which brings me to my first real complaint- tool tips, or rather, the lack of them. This, however, can lead to confusion when the player looks for a game feature that’s been moved to a new button or screen. The UI is not as similar, but still close enough to feel familiar. This, however, doesn’t prevent the player from being a complete bastard, if that’s they want.įans of the Black Isle Fallout games will be familiar with the layout- very familiar in fact character creation, the overland map and combat are almost exactly like Fallout 2. As an operative, you are expected to lend aid whenever possible. This isn’t quite as unreasonable as usual, since one of A.T.O.M.’s primary directives is to help stabilize local communities. In true RPG fashion, the cadet gets sidetracked into organizing a local election, investigating a strange cult, going undercover in the local mob and of course, running innumerable errands for farmers, shopkeepers and the elderly. The player’s first assignment is to uncover the fate of a team of operatives who went missing while investigating rumors of a pre-war research facility. The player is a cadet for the secret agency A.T.O.M., which is tasked with the restoration of society. In 1986 American President Ronald Reagan started a nuclear war which ended with both countries in ruins. ![]() Atom RPG (that’s its full name) takes place in 2005 in the remnants of an alternate Soviet Union. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |